|  |  | | | TOP 10 PRE-ORDERED COMICS The Umbrella Academy: Dallas #3 (of 6) (RELEASE DATE: 28/01/09)  £1.79 Writer: Gerard Way Artist: Gabriel Bá Colourist Dave Stewart Cover Artist: Gabriel Bá
As Clare Boothe Luce once said, "No good deed goes unpunished." The Séance, ego bloated from having saved the world a few months ago, finds himself strapped in for a most unpleasant ride while the team runs in four different directions-because only four of the seven Umbrella Brats are currently mobile.
Clare Boothe Luce, Republican congresswoman, ambassador, and playwright, was the daughter of unmarried violinist and deserter Wm. Franklin Boothe. (The Umbrella Academy does not approve of the term "illegitimate child." Every child is legitimate; it's some parents we find to be lacking.) Through her varied career, she took on communism, sexism, and Nazism. When her friend, actress and legendary suicide Dorothy Hale, threw herself from the sixteenth floor of New York City's Hampshire House, Luce compelled art goddess Frida Kahlo to paint the shocking El Suicidio de Dorothy Hale. In 1953, President Eisenhower named Luce ambassador to Italy. When she met Pope Pius XII, Luce, ignoring America's own ethic about separation of church and state, explained the Church's moral requirement to be tougher on communism. Pope Pius replied, "You know, Mrs. Ambassador, I am a Catholic, too." Seven years later, the United States would elect its first Catholic president. find out more  Star Wars: Knights of the Old Republic #37 (RELEASE DATE: 21/01/09) £1.79 Writer: John Jackson Miller Artist: Bong Dazo Colourist Michael Atiyeh Cover Artist: Dan Scott
Former Padawan Zayne Carrick's new life takes a turn for the worse as a con gone wrong puts his friends in a deadly predicament!
Fleecing the corrupt financial exchange on Metellos 3 seemed like a victimless crime to Zayne's friends Jarael and Rohlan-until they became the victims! Now prisoners of a galactic criminal syndicate, Jarael and Rohlan must find a way to survive long enough for Zayne and his conniving cohort Gryph to rescue them!
Make sure to be there as the conclusion to "Prophet Motive" propels Knights of the Old Republic into a brand-new galaxy of adventures! find out more ANGEL: AFTER THE FALL #16 (RELEASE DATE: 28/01/09) £2.15 Written by Joss Whedon and Brian Lynch, art by Franco Urru, covers by Urru and Alex Garner.
At the conclusion of Angel: Season Five, all of Angel's efforts to save his friends and his city resulted in a hellish existence for all of them. Now, in the penultimate chapter of Angel: After the Fall, a final, climactic battle will see Angel live free or die for the final time.
2 regular covers will be shipped in a 1-to-1 ratio. find out more Buffy the Vampire Slayer #22 (JEANTY COVER) (RELEASE DATE: 28/01/08) £1.79 Writer: Steven S. DeKnight Penciller: Georges Jeanty Inker Andy Owens Colourist Michelle Madsen Cover Artist: Georges Jeanty
Vampires are the hottest thing around -- forget hipsters; being a bloodsucking fiend is wheres its at! Slayers must take the good fight underground if theyre to avoid any bad press from the general public.
When Kennedy is sent to Japan to evaluate Satsus efforts as team leader, they are taken by surprise by some fierce furry creatures who want to do nothing more than destroy Buffy (surprise!), while Twilight remains the captain of the anti-Slayer ship.
Steven S. DeKnight (Angel, Smallville, Dollhouse) teams with series artist Georges Jeanty in Swell.
Executive produced by Joss Whedon! find out more FACES OF EVIL: DEATHSTROKE (RELEASE DATE: 21/01/09) £1.79 Written by David Hine; Art by Georges Jeanty; Cover by Ladronn
Deathstroke nearly died fighting Geo-Force in DCU: LAST WILL AND TESTAMENT, and now he needs to rebuild himself. He's not about to let a near death experience make him lose his place as one of the most dangerous villains in the DCU. Where will he start? What's next for the Terminator? And how high will the body count be when he's finished? find out more GREEN LANTERN #38 (RELEASE DATE: 28/01/09) £1.79 Written by Geoff Johns; Art by Ivan Reis and Oclair Albert; Cover by Shane Davis and John Dell
A "Faces of Evil"issue! The War of Light ignites as the first bizarre battle with the Red Lanterns comes to a blood-fuelled conclusion. But what unexpected fate has befallen Atrocitus, the leader of the Red Lanterns, and what new Green Lantern law is unveiled?
Plus, the Guardians of the Orange Light reveal themselves! find out more GHOSTBUSTERS: THE OTHER SIDE #4 (RELEASE DATE: 28/01/09) £2.05 Written by Keith Champagne, art by Tom Nguyen, cover by Fabio Mantovani.
You'd think dying would be the end of the story, but not for the Ghostbusters! Trapped in a kind of limbo, Egon, Ray and Winston set out in the land of the recently (and not-so-recently) deceased to find Venkman and save his soul from eternal torment! But it seems the tables have turned and it's the ghosts who intend to do the busting this time! find out more MOON KNIGHT #26 (RELEASE DATE: 21/01/09) £1.79 COVER BY: GABRIELE DELLOTTO WRITER: MIKE BENSON PENCILS: JEFTE PALO COLOURED BY: LEE LOUGHRIDGE
DOWN SOUTH, PART 1 Out of the frying pan
into the inferno. Marc Spector may be dead, but Moon Knight is very much alive. Hiding out in the dark underbelly of Mexico City, trouble quickly finds the fugitive vigilante when a mysterious millionaire begs him to ensure the safe return of his kidnapped daughter. Problem is, the girl is in the clutches of corrupt cops that are currently in the crosshairs of a vigilante whose methods make even Khonshu blink. The Punisher has come down to Mexico, and God help anyone who gets between him and his prey. find out more THE X-FILES #3 (OF 6) (RELEASE DATE: 21/01/09) £2.05 Written by Marv Wolfman; Art by Brian Denham; Cover by Jim Daly and Tim Bradstreet
Mulder and Scully are sent to San Francisco to investigate a series of murders happening simultaneously throughout the city. But, according to fingerprints and DNA, all are being perpetrated by the same killer. As their investigation takes them into the unknown mysteries of the Chinese underworld, they learn that instead of being the hunters, they have become the hunted. find out more FRINGE #2 (OF 6) (RELEASE DATE: 28/01/09) £1.79 Watch for a special announcement on this miniseries' creative team, coming soon!
The secret history of Walter Bishop and William Bell continues in this exclusive tie-in to the hit Fox show Fringe! Witness their first attempts at pushing the boundaries of science and reality! find out more |  | | |  |
|  | | | | | 2000 AD #1608, ONLY £1.90 CONTENTS
JUDGE DREDD: STILL MENTAL AFTER ALL THESE YEARS
Script: JOHN WAGNER Art: CLIFF ROBINSON Letters: ANNIE PARKHOUSE
Mega-City One, 2130 AD. This vast urban nightmare is situated along the eastern coast of post'apocalyptic North America, with the irradiated wasteland known as the Cursed Earth to the west and the polluted Black Atlantic to the east. Home to 400 million citizens, crammed into gigantic citi-blocks, overcrowding is rife, unemployment endemic and boredom universal. Tensions run a constant knife-edge, and crime is rampant. Only the Judges can prevent total anarchy. Empowered to dispense instant justice, these future lawmen are judge, jury and executioner. Toughest of them all is JUDGE DREDD - he is the Law! To be cheerful and carefree im a city like the Big Meg, you'd have to be mental - and for certain card-carrying citizens, that's exactly what they are. You can get away with all sorts, as long as you've got your mental card...
STALAG 666 (Part 9)
Script: TONY LEE Art: JON DAVIS-HUNT Letters: ELLIE DE VILLE
2247. Humanity is at war with the Shh'keen, a reptilian alien race that has turned many of the Terran colonies over to its side. Loyalist Earth soldiers hate these 'Mussolini' traitors even more than they despise the 'Snakes'. Situated on planets throughout the system are Shh'keen prisoner of war camps, from which escape seems impossible...
RED SEAS (OLD GODS)
Script: IAN EDGINGTON Art: STEVE YEOWELL Letters: ELLIE DE VILLE
1775. Captain Jack Dancer and his crew were one of the most infamous band of pirates sailing the southern seas. But wanted by the British Navy and exiled from their home on New Providence Island, they sought adventure elsewhere. Now, in America, an ice giant is being awakened, and Dancer must speak to the ancient gods for aid...
TERROR TALES: HUNTERS
Art: NICOLAS JEAN Colours: YANN VALEANI Letters: SIMON BOWLAND
Experience the terrifying side of Thrill-power with these one-off tales from beyond the shadowy veil of sanity. Whether they be ghostly going-ons that send shivers up the spine or guts-to-the-wall splatter fest that sear the retina and paralyse the mind, nothing is what it seems in these glimpses of a horrifying realm beyond our own
LOBSTER RANDOM, The forget-me-knot
Script: SIMON SPURRIER Art: CARL CRITCHLOW Letters: ANNIE PARKHOUSE
LOBSTER RANDOM was a GM soldier, adapted to never need sleep or to feel pain. Discharged from the military, he found his talent lay in the art of torture, and he became a freelance information-retrival specialist, accompanied by his droid lover Klik, Now, hes lost his memory, and needs to know why he was on the planet called The Vort
CLICK HERE FOR 2000 AD |  |
| | |  | 2000 AD #1607, ONLY £1.90 CONTENTS
JUDGE DREDD: THE INFORMANT
Script: ROBBIE MORRISON Art: PAUL MARSHALL Letters: ANNIE PARKHOUSE
Mega-City One, 2130 AD. This vast urban nightmare is situated along the eastern coast of post'apocalyptic North America, with the irradiated wasteland known as the Cursed Earth to the west and the polluted Black Atlantic to the east. Home to 400 million citizens, crammed into gigantic citi-blocks, overcrowding is rife, unemployment endemic and boredom universal. Tensions run a constant knife-edge, and crime is rampant. Only the Judges can prevent total anarchy. Empowered to dispense instant justice, these future lawmen are judge, jury and executioner. Toughest of them all is JUDGE DREDD - he is the Law! As well as the various divisions in Justice Department that aid the fight against crime, the Judges also rely on informers amongst the citizenry to give them tip-offs. But sometimes they can be reluctant snitches ...
STALAG 666 (Part 8)
Script: TONY LEE Art: JON DAVIS-HUNT Letters: ELLIE DE VILLE
2247. Humanity is at war with the Shh'keen, a reptilian alien race that has turned many of the Terran colonies over to its side. Loyalist Earth soldiers hate these 'Mussolini' traitors even more than they despise the 'Snakes'. Situated on planets throughout the system are Shh'keen prisoner of war camps, from which escape seems impossible...
RED SEAS (OLD GODS)
Script: IAN EDGINGTON Art: STEVE YEOWELL Letters: ELLIE DE VILLE
1775. Captain Jack Dancer and his crew were one of the most infamous band of pirates sailing the southern seas. But wanted by the British Navy and exiled from their home on New Providence Island, they sought adventure elsewhere. Now, in America, an ice giant is being awakened, and Dancer must speak to the ancient gods for aid...
FUTURE SHOCKS, SCABLANDS
Script: ARTHUR WYATT Art: ROBIN SMITH Letters: SIMON BOWLAND
Out in the vast reaches of the universe, there are an infinite number of stories waiting to be told. From the lowliest swamp denizens in backwater galaxies to rulers of entire star systems, anything is possible in these twisted tales. Abandon your preconceptions, expect the unexpected and take a trip beyond the edges of the imagination...
LOBSTER RANDOM, The forget-me-knot
Script: SIMON SPURRIER Art: CARL CRITCHLOW Letters: ANNIE PARKHOUSE
LOBSTER RANDOM was a GM soldier, adapted to never need sleep or to feel pain. Discharged from the military, he found his talent lay in the art of torture, and he became a freelance information-retrival specialist, accompanied by his droid lover Klik, Now, hes lost his memory, and needs to know why he was on the planet called The Vort
CLICK HERE FOR 2000 AD |
| 2000 AD #1606, ONLY £1.90 CONTENTS
JUDGE DREDD: FIRESTORM (Part 3)
Script: ROBBIE MORRISON Art: SAM HART Letters: ANNIE PARKHOUSE
Mega-City One, 2130 AD. This vast urban nightmare is situated along the eastern coast of post'apocalyptic North America, with the irradiated wasteland known as the Cursed Earth to the west and the polluted Black Atlantic to the east. Home to 400 million citizens, crammed into gigantic citi-blocks, overcrowding is rife, unemployment endemic and boredom universal. Tensions run a constant knife-edge, and crime is rampant. Only the Judges can prevent total anarchy. Empowered to dispense instant justice, these future lawmen are judge, jury and executioner. Toughest of them all is JUDGE DREDD - he is the Law! Wanted alien criminal Lucifer Bloodstone and his gang of pirates have been preying on Mega-City starships. Dredd and Psi-Judge Nova have been dispatched to the corrupt planet of Gamorra to bring him to justice...
STALAG 666 (Part 7)
Script: TONY LEE Art: JON DAVIS-HUNT Letters: ELLIE DE VILLE
2247. Humanity is at war with the Shh'keen, a reptilian alien race that has turned many of the Terran colonies over to its side. Loyalist Earth soldiers hate these 'Mussolini' traitors even more than they despise the 'Snakes'. Situated on planets throughout the system are Shh'keen prisoner of war camps, from which escape seems impossible...
RED SEAS (OLD GODS)
Script: IAN EDGINGTON Art: STEVE YEOWELL Letters: ELLIE DE VILLE
1775. Captain Jack Dancer and his crew were one of the most infamous band of pirates sailing the southern seas. But wanted by the British Navy and exiled from their home on New Providence Island, they sought adventure elsewhere. Now, in America, an ice giant is being awakened, and Dancer must speak to the ancient gods for aid...
A.B.C. WARRIORS The Volgan Wars
Script: PAT MILLS Art: CLINT LANGLEY Letters: SIMON BOWLAND
Mars, the far future. War droids created for a conflict that ended centuries ago, the A.B.C. WARRIORS are resistant to atomic, bacterial and chemical warfare. Recruited to bring peace to the civil war-ravaged frontier colonies on the Red Planet, the Mek-nificent Seven must save Zippo, a former comrade of theirs from the Volgan wars
LOBSTER RANDOM, The forget-me-knot
Script: SIMON SPURRIER Art: CARL CRITCHLOW Letters: ANNIE PARKHOUSE
LOBSTER RANDOM was a GM soldier, adapted to never need sleep or to feel pain. Discharged from the military, he found his talent lay in the art of torture, and he became a freelance information-retrival specialist, accompanied by his droid lover Klik, Now, hes lost his memory, and needs to know why he was on the planet called The Vort
CLICK HERE FOR 2000 AD |  |
|  | 2000 AD #1605, ONLY £1.90 CONTENTS
JUDGE DREDD: FIRESTORM (Part 2)
Script: ROBBIE MORRISON Art: SAM HART Letters: ANNIE PARKHOUSE
Mega-City One, 2130 AD. This vast urban nightmare is situated along the eastern coast of post'apocalyptic North America, with the irradiated wasteland known as the Cursed Earth to the west and the polluted Black Atlantic to the east. Home to 400 million citizens, crammed into gigantic citi-blocks, overcrowding is rife, unemployment endemic and boredom universal. Tensions run a constant knife-edge, and crime is rampant. Only the Judges can prevent total anarchy. Empowered to dispense instant justice, these future lawmen are judge, jury and executioner. Toughest of them all is JUDGE DREDD - he is the Law! When an undercover Judge died last year trying to infiltrate criminal Harry Trask's organisation, Dredd made it his personal duty to bring the perp to justice. Now, he may get that chance as Trask makes his final move...
STALAG 66 (Part 6)
Script: TONY LEE Art: JON DAVIS-HUNT Letters: ELLIE DE VILLE
The Terran colonies,2247. Ten years ago, humanity went to war with the ShhKeen, a cold blooded, reptilian alien race. However, many of the outer colonies turned their back on the Terran government and aligned themselves with the snakes, becoming warriors for the ShhKeen cause. Nicknamed Mussolinis by loyalist Earth soldiers, these traitors are considered even lower then the snakes themselves. The conflict has raged for a decade, with no end in sight - and for those captured in battle it becomes an eternal wait in prisoner of war camps dotted around the galaxy, hoping to be rescued, helpless against the cruelties by the ShhKeen. With the snake moving the camps before they can be discovered, the thought of escape keeps the prisoners going - if the mythical Raider has managed it, so can they
RED SEAS (OLD GODS)
Script: IAN EDGINGTON Art: STEVE YEOWELL Letters: ELLIE DE VILLE
1775, Captain Jack Dancer and his motley crew were one of the most infamous band of pirates preying on the southern seas. Exiled from their home on New Providence Island, and with the British Navy declaring a death sentence on their heads, Dancer and his men, accompanied by Jacks half-brother Alex, set out on a mission below the earth to rescue Dancers father. The quest ended in tragedy with the murder of Ginger Toms son Jim. It is now two years later, and the band of rogues are attempting to put their brushes with the supernatural behind them, going semi-legit and running munitions and supplies to the revolutionaries that are lighting the fuse for the American War of Independence. But ancient magic is at work here too, and something very old is about to awaken
A.B.C. WARRIORS The Volgan Wars
Script: PAT MILLS Art: CLINT LANGLEY Letters: SIMON BOWLAND
Mars, the far future. War droids created for a conflict that ended centuries ago, the A.B.C. WARRIORS are resistant to atomic, bacterial and chemical warfare. Recruited to bring peace to the civil war-ravaged frontier colonies on the Red Planet, the Mek-nificent Seven must save Zippo, a former comrade of theirs from the Volgan wars
LOBSTER RANDOM, The forget-me-knot
Script: SIMON SPURRIER Art: CARL CRITCHLOW Letters: ANNIE PARKHOUSE
LOBSTER RANDOM was a GM soldier, adapted to never need sleep or to feel pain. Discharged from the military, he found his talent lay in the art of torture, and he became a freelance information-retrival specialist, accompanied by his droid lover Klik, Now, hes lost his memory, and needs to know why he was on the planet called The Vort
CLICK HERE FOR 2000 AD |
| 2000 AD #1604, ONLY £1.90 CONTENTS
JUDGE DREDD: FIRESTORM (Part 1)
Script: ROBBIE MORRISON Art: SAM HART Letters: ANNIE PARKHOUSE
Mega-City One, 2130 AD. This vast urban nightmare is situated along the eastern coast of post'apocalyptic North America, with the irradiated wasteland known as the Cursed Earth to the west and the polluted Black Atlantic to the east. Home to 400 million citizens, crammed into gigantic citi-blocks, overcrowding is rife, unemployment endemic and boredom universal. Tensions run a constant knife-edge, and crime is rampant. Only the Judges can prevent total anarchy. Empowered to dispense instant justice, these future lawmen are judge, jury and executioner. Toughest of them all is JUDGE DREDD - he is the Law! When an undercover Judge died last year trying to infiltrate criminal Harry Trask's organisation, Dredd made it his personal duty to bring the perp to justice. Now, he may get that chance as Trask makes his final move...
STALAG 66 (Part 5)
Script: TONY LEE Art: JON DAVIS-HUNT Letters: ELLIE DE VILLE
The Terran colonies,2247. Ten years ago, humanity went to war with the ShhKeen, a cold blooded, reptilian alien race. However, many of the outer colonies turned their back on the Terran government and aligned themselves with the snakes, becoming warriors for the ShhKeen cause. Nicknamed Mussolinis by loyalist Earth soldiers, these traitors are considered even lower then the snakes themselves. The conflict has raged for a decade, with no end in sight - and for those captured in battle it becomes an eternal wait in prisoner of war camps dotted around the galaxy, hoping to be rescued, helpless against the cruelties by the ShhKeen. With the snake moving the camps before they can be discovered, the thought of escape keeps the prisoners going - if the mythical Raider has managed it, so can they
RED SEAS (OLD GODS)
Script: IAN EDGINGTON Art: STEVE YEOWELL Letters: ELLIE DE VILLE
1775, Captain Jack Dancer and his motley crew were one of the most infamous band of pirates preying on the southern seas. Exiled from their home on New Providence Island, and with the British Navy declaring a death sentence on their heads, Dancer and his men, accompanied by Jacks half-brother Alex, set out on a mission below the earth to rescue Dancers father. The quest ended in tragedy with the murder of Ginger Toms son Jim. It is now two years later, and the band of rogues are attempting to put their brushes with the supernatural behind them, going semi-legit and running munitions and supplies to the revolutionaries that are lighting the fuse for the American War of Independence. But ancient magic is at work here too, and something very old is about to awaken
A.B.C. WARRIORS The Volgan Wars
Script: PAT MILLS Art: CLINT LANGLEY Letters: SIMON BOWLAND
Mars, the far future. War droids created for a conflict that ended centuries ago, the A.B.C. WARRIORS are resistant to atomic, bacterial and chemical warfare. Recruited to bring peace to the civil war-ravaged frontier colonies on the Red Planet, the Mek-nificent Seven must save Zippo, a former comrade of theirs from the Volgan wars
LOBSTER RANDOM, The forget-me-knot
Script: SIMON SPURRIER Art: CARL CRITCHLOW Letters: ANNIE PARKHOUSE
LOBSTER RANDOM was a GM soldier, adapted to never need sleep or to feel pain. Discharged from the military, he found his talent lay in the art of torture, and he became a freelance information-retrival specialist, accompanied by his droid lover Klik, Now, hes lost his memory, and needs to know why he was on the planet called The Vort
CLICK HERE FOR 2000 AD |  |
|  | 2000 AD #1601, ONLY £1.90 CONTENTS
JUDGE DREDD: MUTIE BLOCK (Part 2)
Script: JOHN WAGNER Art: KEV WALKER Letters: ANNIE PARKHOUSE
Mega-City One, 2130 AD. This vast urban nightmare is situated along the eastern coast of post'apocalyptic North America, with the irradiated wasteland known as the Cursed Earth to the west and the polluted Black Atlantic to the east. Home to 400 million citizens, crammed into gigantic citi-blocks, overcrowding is rife, unemployment endemic and boredom universal. Tensions run a constant knife-edge, and crime is rampant. Only the Judges can prevent total anarchy. Empowered to dispense instant justice, these future lawmen are judge, jury and executioner. Toughest of them all is JUDGE DREDD - he is the Law! When an undercover Judge died last year trying to infiltrate criminal Harry Trask's organisation, Dredd made it his personal duty to bring the perp to justice. Now, he may get that chance as Trask makes his final move...
STALAG 66 (Part 2)
Script: TONY LEE Art: JON DAVIS-HUNT Letters: ELLIE DE VILLE
The Terran colonies,2247. Ten years ago, humanity went to war with the ShhKeen, a cold blooded, reptilian alien race. However, many of the outer colonies turned their back on the Terran government and aligned themselves with the snakes, becoming warriors for the ShhKeen cause. Nicknamed Mussolinis by loyalist Earth soldiers, these traitors are considered even lower then the snakes themselves. The conflict has raged for a decade, with no end in sight - and for those captured in battle it becomes an eternal wait in prisoner of war camps dotted around the galaxy, hoping to be rescued, helpless against the cruelties by the ShhKeen. With the snake moving the camps before they can be discovered, the thought of escape keeps the prisoners going - if the mythical Raider has managed it, so can they
RED SEAS (OLD GODS)
Script: IAN EDGINGTON Art: STEVE YEOWELL Letters: ELLIE DE VILLE
1775, Captain Jack Dancer and his motley crew were one of the most infamous band of pirates preying on the southern seas. Exiled from their home on New Providence Island, and with the British Navy declaring a death sentence on their heads, Dancer and his men, accompanied by Jacks half-brother Alex, set out on a mission below the earth to rescue Dancers father. The quest ended in tragedy with the murder of Ginger Toms son Jim. It is now two years later, and the band of rogues are attempting to put their brushes with the supernatural behind them, going semi-legit and running munitions and supplies to the revolutionaries that are lighting the fuse for the American War of Independence. But ancient magic is at work here too, and something very old is about to awaken
A.B.C. WARRIORS The Volgan Wars
Script: PAT MILLS Art: CLINT LANGLEY Letters: SIMON BOWLAND
Mars, the far future. War droids created for a conflict that ended centuries ago, the A.B.C. WARRIORS are resistant to atomic, bacterial and chemical warfare. Recruited to bring peace to the civil war-ravaged frontier colonies on the Red Planet, the Mek-nificent Seven must save Zippo, a former comrade of theirs from the Volgan wars
LOBSTER RANDOM, The forget-me-knot
Script: SIMON SPURRIER Art: CARL CRITCHLOW Letters: ANNIE PARKHOUSE
LOBSTER RANDOM was a GM soldier, adapted to never need sleep or to feel pain. Discharged from the military, he found his talent lay in the art of torture, and he became a freelance information-retrival specialist, accompanied by his droid lover Klik, Now, hes lost his memory, and needs to know why he was on the planet called The Vort
CLICK HERE FOR 2000 AD |
| 2000 AD #1599, ONLY £1.90 CONTENTS
JUDGE DREDD: BLINDSIDE (Part 4)
Script: ROBBIE MORRISON Art: RICHARD ELSON Letters: ANNIE PARKHOUSE
Mega-City One, 2130 AD. This vast urban nightmare is situated along the eastern coast of post'apocalyptic North America, with the irradiated wasteland known as the Cursed Earth to the west and the polluted Black Atlantic to the east. Home to 400 million citizens, crammed into gigantic citi-blocks, overcrowding is rife, unemployment endemic and boredom universal. Tensions run a constant knife-edge, and crime is rampant. Only the Judges can prevent total anarchy. Empowered to dispense instant justice, these future lawmen are judge, jury and executioner. Toughest of them all is JUDGE DREDD - he is the Law! When an undercover Judge died last year trying to infiltrate criminal Harry Trask's organisation, Dredd made it his personal duty to bring the perp to justice. Now, he may get that chance as Trask makes his final move...
THE IMPORTANCE OF FLEEING ERNEST (Part 4)
Script: DAN ABNETT Art: ANTHONY WILLIAMS Letters: ELLIE DE VILLE
The swollen city of Downlode lies sprawled across the heart of future Europe like a hit-and-run victim. Here, life is cheap - if you want someone whacked, you can't buy better bullet monkeys than Finnigan SINISTER and Ramone DEXTER, the city's primo hitmen. Now, Finny and Ramone suspect strange goings'on in Downlode...
NIKOLAI DANTE: AMERIKA (Part 11)
Art: SIMON FRASER Colours: GARY CALDWELL Letters: ANNIE
Year of the Tsar 2675 AD, and bastard son of the Romanovs NIKOLAI DANTE has bonded with a cyborganic Weapons Crest, an alien combat computer, which allows him to extrude lethal bio-blades. Tsar Vladimir the Conqueror has made Dante his troubleshooter, and now he has been sent with Jena Makarov to Imperial Russia'occupied Amerika... Script: ROBBIE MORRISON
TERROR TALES: BITTER FUTURITY
Art: NICOLAS JEAN Colours: YANN VALEANI Letters: SIMON BOWLAND
Experience the terrifying side of Thrill-power with these one-off tales from beyond the shadowy veil of sanity. Whether they be ghostly going-ons that send shivers up the spine or guts-to-the-wall splatter fest that sear the retina and paralyse the mind, nothing is what it seems in these glimpses of a horrifying realm beyond our own
BOB BYRNE'S TWISTED TALES (Tale 6)
Script+Art: Bob Byrne
Picture a grotesque imaginary land, somewhere in he outer reaches of reality - a dark landscape of strange figures and weird machinations, seemingly conjured from the very depths of a fever-dream. Here, what is possibly can come true, and the stuff of nightmares is never far away. Welcome to the warped world of Bob Byrne
CLICK HERE FOR 2000 AD |  |
|  | 2000 AD #1598, ONLY £1.90 CONTENTS
JUDGE DREDD: BLINDSIDE (Part 3)
Script: ROBBIE MORRISON Art: RICHARD ELSON Letters: ANNIE PARKHOUSE
Mega-City One, 2130 AD. This vast urban nightmare is situated along the eastern coast of post'apocalyptic North America, with the irradiated wasteland known as the Cursed Earth to the west and the polluted Black Atlantic to the east. Home to 400 million citizens, crammed into gigantic citi-blocks, overcrowding is rife, unemployment endemic and boredom universal. Tensions run a constant knife-edge, and crime is rampant. Only the Judges can prevent total anarchy. Empowered to dispense instant justice, these future lawmen are judge, jury and executioner. Toughest of them all is JUDGE DREDD - he is the Law! When an undercover Judge died last year trying to infiltrate criminal Harry Trask's organisation, Dredd made it his personal duty to bring the perp to justice. Now, he may get that chance as Trask makes his final move...
DEFOE: BRETHREN OF THE NIGHT (Part 10)
Script: PAT MILLS Art: LEIGH GALLAGHER Letters: ELLIE DE VILLE
London, 1669. It is three years since the city was devastated by the Great Fire, the inferno caused by a comet passing over the capital. But from the ashes rose the undead, hungry for the flesh of the living. Protecting the populace are zombie hunters like Titus DEFOE, a former soldier who now makes it his mission to purge the ghouls...
THE IMPORTANCE OF FLEEING ERNEST (Part 3)
Script: DAN ABNETT Art: ANTHONY WILLIAMS Letters: ELLIE DE VILLE
The swollen city of Downlode lies sprawled across the heart of future Europe like a hit-and-run victim. Here, life is cheap - if you want someone whacked, you can't buy better bullet monkeys than Finnigan SINISTER and Ramone DEXTER, the city's primo hitmen. Now, Finny and Ramone suspect strange goings'on in Downlode...
NIKOLAI DANTE: AMERIKA (Part 10)
Art: SIMON FRASER Colours: GARY CALDWELL Letters: ANNIE Year of the Tsar 2675 AD, and bastard son of the Romanovs NIKOLAI DANTE has bonded with a cyborganic Weapons Crest, an alien combat computer, which allows him to extrude lethal bio-blades. Tsar Vladimir the Conqueror has made Dante his troubleshooter, and now he has been sent with Jena Makarov to Imperial Russia'occupied Amerika... Script: ROBBIE MORRISON
TERROR TALES: BITTER REFLECTIONS
Art: NICOLAS JEAN Colours: YANN VALEANI Letters: SIMON BOWLAND
Experience the terrifying side of Thrill-power with these one-off tales from beyond the shadowy veil of sanity. Whether they be ghostly going-ons that send shivers up the spine or guts-to-the-wall splatter fest that sear the retina and paralyse the mind, nothing is what it seems in these glimpses of a horrifying realm beyond our own
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| 2000 AD #1597, ONLY £1.90 CONTENTS
JUDGE DREDD: BLINDSIDE (Part 2)
Script: ROBBIE MORRISON Art: RICHARD ELSON Letters: ANNIE PARKHOUSE
Mega-City One, 2130 AD. This vast urban nightmare is situated along the eastern coast of post'apocalyptic North America, with the irradiated wasteland known as the Cursed Earth to the west and the polluted Black Atlantic to the east. Home to 400 million citizens, crammed into gigantic citi-blocks, overcrowding is rife, unemployment endemic and boredom universal. Tensions run a constant knife-edge, and crime is rampant. Only the Judges can prevent total anarchy. Empowered to dispense instant justice, these future lawmen are judge, jury and executioner. Toughest of them all is JUDGE DREDD - he is the Law! When an undercover Judge died last year trying to infiltrate criminal Harry Trask's organisation, Dredd made it his personal duty to bring the perp to justice. Now, he may get that chance as Trask makes his final move...
DEFOE: BRETHREN OF THE NIGHT (Part 9)
Script: PAT MILLS Art: LEIGH GALLAGHER Letters: ELLIE DE VILLE
London, 1669. It is three years since the city was devastated by the Great Fire, the inferno caused by a comet passing over the capital. But from the ashes rose the undead, hungry for the flesh of the living. Protecting the populace are zombie hunters like Titus DEFOE, a former soldier who now makes it his mission to purge the ghouls...
FUTURE SHOCKS: ROGUE ELEMENTS
Script: ALEC WORLEY Art: NICK DYER Letters: SIMON BOWLAND
Out in the vast reaches of the universe, there are an infinite number of stories waiting to be told. From the lowliest swamp denizens in backwater galaxies to rulers of entire star systems, anything is possible in these twisted tales. Abandon your preconceptions, expect the unexpected and take a trip beyond the edges of the imagination!
THE IMPORTANCE OF FLEEING ERNEST (Part 2)
Script: DAN ABNETT Art: ANTHONY WILLIAMS Letters: ELLIE DE VILLE
The swollen city of Downlode lies sprawled across the heart of future Europe like a hit-and-run victim. Here, life is cheap - if you want someone whacked, you can't buy better bullet monkeys than Finnigan SINISTER and Ramone DEXTER, the city's primo hitmen. Now, Finny and Ramone suspect strange goings'on in Downlode...
NIKOLAI DANTE: AMERIKA (Part 9)
Art: SIMON FRASER Colours: GARY CALDWELL Letters: ANNIE Year of the Tsar 2675 AD, and bastard son of the Romanovs NIKOLAI DANTE has bonded with a cyborganic Weapons Crest, an alien combat computer, which allows him to extrude lethal bio-blades. Tsar Vladimir the Conqueror has made Dante his troubleshooter, and now he has been sent with Jena Makarov to Imperial Russia'occupied Amerika... Script: ROBBIE MORRISON
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|  | 2000 AD #1596, ONLY £1.75 JUDGE DREDD: BLINDSIDE (Part 1)
Script: ROBBIE MORRISON Art: RICHARD ELSON Letters: ANNIE PARKHOUSE
Mega-City One, 2130 AD. This vast urban nightmare is situated along the eastern coast of post'apocalyptic North America, with the irradiated wasteland known as the Cursed Earth to the west and the polluted Black Atlantic to the east. Home to 400 million citizens, crammed into gigantic citi-blocks, overcrowding is rife, unemployment endemic and boredom universal. Tensions run a constant knife-edge, and crime is rampant. Only the Judges can prevent total anarchy. Empowered to dispense instant justice, these future lawmen are judge, jury and executioner. Toughest of them all is JUDGE DREDD - he is the Law! When an undercover Judge died last year trying to infiltrate criminal Harry Trask's organisation, Dredd made it his personal duty to bring the perp to justice. Now, he may get that chance as Trask makes his final move...
DEFOE: BRETHREN OF THE NIGHT (Part 8)
Script: PAT MILLS Art: LEIGH GALLAGHER Letters: ELLIE DE VILLE
London, 1669. It is three years since the city was devastated by the Great Fire, the inferno caused by a comet passing over the capital. But from the ashes rose the undead, hungry for the flesh of the living. Protecting the populace are zombie hunters like Titus DEFOE, a former soldier who now makes it his mission to purge the ghouls...
THE VORT (Part 8)
Script: G. POWELL Art: D'ISRAELI Letters: SIMON BOWLAND
THE VORT is a world bisected by a raging vortex at each pole. For the Aggregated Planets' Cultural Union, it's a source of enormous energy and ripe for mining. The alien natives, however, will protect it at all costs - and The Vort's electromagneticism means nothing electric will work. Now, photographer Meridien Bless is caught in the conflict...
THE IMPORTANCE OF FLEEING ERNEST (Part 2)
Script: DAN ABNETT Art: ANTHONY WILLIAMS Letters: ELLIE DE VILLE
The swollen city of Downlode lies sprawled across the heart of future Europe like a hit-and-run victim. Here, life is cheap - if you want someone whacked, you can't buy better bullet monkeys than Finnigan SINISTER and Ramone DEXTER, the city's primo hitmen. Now, Finny and Ramone suspect strange goings'on in Downlode...
NIKOLAI DANTE: AMERIKA (Part 8)
Art: SIMON FRASER Colours: GARY CALDWELL Letters: ANNIE PARKHOUSE
Year of the Tsar 2675 AD, and bastard son of the Romanovs NIKOLAI DANTE has bonded with a cyborganic Weapons Crest, an alien combat computer, which allows him to extrude lethal bio-blades. Tsar Vladimir the Conqueror has made Dante his troubleshooter, and now he has been sent with Jena Makarov to Imperial Russia'occupied Amerika... Script: ROBBIE MORRISON
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| 2000 AD #1594, ONLY £1.75 CONTENTS
Judge Dredd
The Edgar Case 6 episode (Prog 1594) Script: John Wagner, Artist: Patrick Goddard (pencils), Lee Townsend (inks), Colour: Chris Blythe, Letters: Annie Parkhouse Featuring: Judge Edgar
Nikolai Dante
Amerika 6 episode (Prog 1594) Script: Robbie Morrison, Artist: Simon Fraser, Colour: Gary Caldwell, Letters: Annie Parkhouse
The Vort
The Vort 6 episode (Prog 1594) Script: G. Powell, Artist: D'Israeli, Letters: Simon Bowland
Sinister Dexter
The Bournemouth Identity 4 episode (Prog 1594) Script: Dan Abnett, Artist: Anthony Williams, Letters: Ellie De Ville
Defoe
Brethren of the Night 6 episode (Prog 1594) Script: Pat Mills, Artist: Leigh Gallagher, Letters: Ellie De Ville
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|  | 2000 AD #1580, ONLY £1.75 CONTENTS
Judge Dredd
...Regrets 4 episodes (Progs 1577 to 1580) Script: John Wagner, Artist: Nick Dyer, Colour: Chris Blythe, Letters: Annie Parkhouse
Savage
The Guv'nor 4 episodes (Progs 1577 to 1580) Script: Pat Mills, Artist: Patrick Goddard, Letters: Ellie De Ville
Dead Eyes
Dead Eyes 4 episodes (Progs 1577 to 1580) Script: John Smith, Artist: Lee Carter, Letters: Simon Bowland
The Ten-Seconders
Make. Believe. 3 episode (Prog 1580) Script: Rob Williams, Artist: Dom Reardon, Letters: Ellie De Ville
Nikolai Dante
The Tsar's Daughter 3 episode (Prog 1580) Script: Robbie Morrison, Artist: John Burns, Colour: Fully Painted, Letters: Annie Parkhouse
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| 2000 AD #1579, ONLY £1.75 CONTENTS
Judge Dredd
...Regrets 3 episodes (Progs 1577 to 1579) Script: John Wagner, Artist: Nick Dyer, Colour: Chris Blythe, Letters: Annie Parkhouse
Savage
The Guv'nor 3 episodes (Progs 1577 to 1579) Script: Pat Mills, Artist: Patrick Goddard, Letters: Ellie De Ville
Dead Eyes
Dead Eyes 3 episodes (Progs 1577 to 1579) Script: John Smith, Artist: Lee Carter, Letters: Simon Bowland
The Ten-Seconders
Make. Believe. 2 episode (Prog 1579) Script: Rob Williams, Artist: Dom Reardon, Letters: Ellie De Ville
Nikolai Dante
The Tsar's Daughter 2 episode (Prog 1579) Script: Robbie Morrison, Artist: John Burns, Colour: Fully Painted, Letters: Annie Parkhouse
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|  | 2000 AD #1576, ONLY £1.75 CONTENTS
Judge Dredd
NUKED!
Kingdom
The Promised Land 11
Strontium Dog
The Glum Affair 11
Stickleback
England's Glory 11
Future shocks
Rapture Ready
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